List A :
◇ Aello : Critical Rate +5%
◇ Agorocanth : ASPD+3%, Physical R - 1%
◇ Aid : Lets You Cast Aid
◇ Altadora : Item Recovery +30%
◇ Anubites : Magic Counter Chance (dark) by Defense (consumes autoskill)
◇ Argyros : Melee +10% to Dark
◇ Assault : Learn Assault Lv1
◇ Aurumteus : Melee +10% to Wind
◇ Azimov :
List B :
◇ Beelzed : Magic R +3%, Cast Time +1%
◇ Beelzedam : VIT+1, Adds ASPD+10% on Weapon, Triple Effect if VIT>99
◇ Beelzenom : 5% Chance of Big Defense Up for 2sec by Defense (consumes autoskill), Requires Revita (S)
◇ Beezletor : MATK+14%, MP Cost +35%, Absolute Accuracy +25%
◇ Bernard : ATK+30, MATK+30, VIT+2, INT+2
◇ Black Dark Warrior : STR+3, MaxHP+8%, Accuracy -8%
◇ Blaiard : Attack Speed Boost (ASPD+10%)
◇ Blatt : HP Recovery by Attack when MP is at Max (consumes autoskill)
◇ Blauzen : MDEF+6%, Cast Time -4%
◇ Blue Ogre : MATK+1%, INT+1, AGI+1, DEX+1, MaxHP-10%
◇ Bongea : DEF+20, DEF+1%, Damage Reflect +2%
◇ Boss Colon : ATK+13, ATK+6%, DEF-4%
◇ Bossheit : ATK+30, MATK+30, MaxHP+500, MaxMP+250
◇ Botanian : Magic R Up & Melee R Down by Chance by Defense (consumes autoskill)
◇ Burnos : MATK up based on AGI
List C :
◇ Captain Beezlem : Autoskill +1%, Melee +5% to Fire, Adds Melee +10% to Fire on Additional
◇ Cerberus : Critical Damage +12%, Critical Rate -10%
◇ Civil : Cast Time -6%
◇ Colon Tree : Skill Delay -0.1sec (cannot be reduced to less than 1sec)
◇ Coagulum : Hate Rise -15%
◇ Critical 1/2/3 : Critical Rate +3/+6/+9
◇ Currone : Rare Drop Rate Up a Little, EXP Gain -10%
List D :
◇ Daemon : Melee&Magic R +1%, Neutral R +5%
◇ Dark Crystal : MaxHP&MP+12%, Auto Recovery -20%
List E :
◇ Eisen : Melee +10% to Fire
◇ Empty Crysta : 80% Chance of Removing Crysta on Equipment
◇ Extract Crysta : 100% Chance of Removing Crysta on Equipment
List F :
◇ False Grecia : MATK+10%, MP Cost +30%
◇ Finstern : Melee +10% to Neutral&Light&Dark
◇ Fire Element 1 : Melee +2% to Fire, Fire Magic +2%, Fire R +1%
◇ Forgotten Knight : Critical Rate +25, Critical Damage -3%
◇ Frosches : Heal +7%, HP Recovery -5%
List G :
◇ Ganei : ATK+10%, MaxHP-30%, Adds MaxHP+30% on Special
◇ Gankaku : Magic R +3%, Magic Evasion -6%
◇ Garel : HIT up based on ATK
◇ Gerust : MATK+15%, Skill Delay +1sec, Adds MATK+5% on Weapon
◇ Ghoulie : Auto HP Recovery +30%
◇ Giant Rocker : DEF+2%, MDEF+2%
◇ Gilgobble : Lv1 Double Attack Chance on Attack
◇ Grail : MATK+3%, Heal Recovery +3%, Adds Heal Recovery +7% on Additional
◇ Grecia : MATK+8%, MaxHP-8%
◇ Guevol : Damage Cut Chance by Defense (consumes autoskill), Autoskill -3%
List H :
◇ Halios : Melee +10% to Light
◇ Himmel :
◇ Hydra : Critical Rate +3, Critical Damage +3%
List I :
◇ Isuguri Statue : MATK+15%, MP Cost +50%, Adds MATK-3% & MP Cost -25% on Weapon
List J :
◇ Jabek : MP Recovery +100%, MaxMP-10%
List K :
◇ Kaiser : ATK+5%, MATK+5%
◇ Kaiser Piltz : MaxHP+30%, Magic&Physical R -10%
◇ Kaphar : Hate Rise +30%
◇ Kimale : ATK+7%, MATK+7%, MaxHP-12%
◇ Kinote : Item Delay -0.1sec (cannot be reduced to less than 1sec)
List L :
◇ Lord of Nezim : INT+3, MATK+2%, Cast Time +7%
List M :
◇ Magonza : Melee +200, ATK+9%, Magic R -10%, Adds Magic R +10% on Armor
◇ Matadora : ATK+6%, MATK+6%, MaxHP-5%
◇ Matar : Evasion Up by Chance by Defense (consumes autoskill)
◇ Medical 1/2/3 : Recovery Effect +10%/+15%/+20% (does not apply to special items)
◇ Memecoleous : Lv1 Venom Chance on Attack
◇ Mezzaluna : MATK+15%, MaxMP-40%, Adds MaxMP+40% on Special
◇ Metalbrow : Skill Delay -0.6sec, ATK-10%, MATK-10%
◇ Minenaga : Critical Damage +5%, Adds Critical Damage +5% on Armor
◇ Minotaur : ATK up based on VIT
◇ Mr. Jack : All Stats +1
List N :
◇ Nepenth : HP&MP Recovery +15%
◇ Nero :
List O :
◇ Obligaus : Adds Additional Attack on Equipment, Damage Depends on ATK & MATK (consumes autoskill)
◇ Ocypete : Evasion +5%
List P :
◇ Peyote : ATK+5, MATK+5, HIT+20
◇ Piton : MaxHP+15%, MaxMP+10%
◇ Plazuda : ATK+5%, Adds ATK+3% on Weapon
◆ Provoke : Lets You Use Provoke
◇ Provoke :
List Q :
None listed at the moment.
List R :
◇ Red Ogre : ATK+1%, STR+1, VIT+1, CRT+1, MaxMP-10%
◇ Reflect 1/2/3 : Damage Reflect +2%/+4%/+6%
◇ Rita : MP Cost +15%, Spellburst +5%, Adds Spellburst +10% on Weapon
◇ Roameria : Heal Recovery +5%
◇ Rossam : MP Cost -20%, Item Delay -0.1sec
◇ Rowell : MaxHP&MP+4%, Autoskill+1%, Adds Hate Rise +35% on Additional
List S :
◇ Sandwurm : Autoskill +1%
◇ Sauro : EXP Gain +5%
◇ Schlingel : ATK+6, ATK+8%, Critical Rate -10
◇ Seele Zauga : Poison Effect +15%, MaxMP+15%
◇ Sharpness 1/2/3 : Critical Damage +5%/+6%/+7%
◇ Shojo : Fire&Water&Wind&Earth Magic +5%, Adds MATK+5% on Armor
◇ Sianas : DEF+1%, Dark R +5%, Melee +5% to Dark
◇ Simcracker : Autoskill +1%, Adds MaxHP+1000 on Armor
◇ Sierra Toropay : Additional Attack Chance by Attack, Damage Depends on ATK & MATK (consumes autoskill)
◇ Spector : Melee +5% to Fire&Water&Wind&Earth
◇ Sonic Boom : Learn Sonic Boom Lv1
◇ Sofys : Magic Counter Chance (light) by Defense (consumes autoskill)
◇ Spell Boost : Learn Spell Boost Lv1
◇ Stormia : Evasion +40, Wind R +5%, Absolute Evasion +1%
◇ Strix : AGI+6, DEF-10%, Evasion +1%
◇ Sturm : Melee +10% to Water
List T :
◇ Tarante : ATK+3%, HIT+50
◇ Thrift 1/2/3 : MP Cost -5%/-10%/-15%
List U :
◇ Unicorn : MATK+6%, Heal Recovery +3%
List V :
◇ Valmut : Reduces Magic Damage (MDEF+50)
◇ Vasaria : Accuracy +80, Critical Rate +5%, Water R +5%
◇ Vatendeth : Melee +10% to Earth
◇ Vinz Zandt : VIT+2, MaxHP+10%
Lost W :
◇ Wargvel : Magic +5% to Neutral&Light&Dark, Adds MATK+5% on Armor
◇ Wizaleon : ATK+5%, MP Cost -5%, MDEF-5%
List X :
None listed at the moment.
List Y :
None listed at the moment.
List Z :
◇ Ziddu : Autoskill +3%, Adds ATK+5% & Hate Rise -5% on Weapon
◇ Zimov : CRT up by Chance by Defense (consumes autoskill)
◇ Zolban : ATK+15, MATK+15, Sword Range +1